﻿using UnityEngine;

namespace Gp.Scripts.Core
{
    public struct SkillButtonInfo
    {
        public Sprite Icon;
        public string NameText;
        public string DescriptionText;

        public SkillButtonInfo(Sprite icon, string nameText, string descriptionText)
        {
            Icon            = icon;
            NameText        = nameText;
            DescriptionText = descriptionText;
        }
    }
}